From cube-lovers-errors@mc.lcs.mit.edu Wed Sep 9 17:02:21 1998 Return-Path: Received: from sun28.aic.nrl.navy.mil by mc.lcs.mit.edu (8.8.8/mc) with SMTP id RAA00591; Wed, 9 Sep 1998 17:02:20 -0400 (EDT) Precedence: bulk Errors-To: cube-lovers-errors@mc.lcs.mit.edu Mail-from: From cube-lovers-request@life.ai.mit.edu Tue Sep 8 21:02:47 1998 Message-Id: From: Noel Dillabough To: "Cube-Lovers (E-mail)" Subject: Dogic Date: Tue, 8 Sep 1998 20:53:22 -0400 A while back we heard about the puzzle "Dogic", an icosahedron puzzle. After playing around with it for a while, I decided to model it in Puzzler (http://www.mud.ca/puzzler/puzzler.html), since I dare not mix it up until I have some moves to work with :) That brings me to the question, has anyone made up a notation for moves with the Dogic puzzle? Perhaps similar to the Megaminx (R++, R+- R-- etc) moves. I have yet to seriously sit down and try to solve it, but eventually I will find some time and a few rudimentary moves would be very helpful. Also, if anyone wants a physical puzzle to play with, Hendrik Haak (mailto:HendrikHaak@t-online.de) still has some available (that's where I got mine) -Noel P.S. To those using the puzzler version, moves can be made along any of the 12 axis in both minor (just the tip pieces) or major (the entire slice) by dragging a cubie from one place to its eventual destination (I didn't bother putting an entry for it in the helpfile). Also, I had a few requests for more detailed information on the puzzles and solving them. I have very nice solutions for the Megaminx, Pyraminx and Cubes, but nothing written down for the Skewb, Masterball, or Dogic puzzles (the skewb and masterball are quite easy so perhaps a solution is unnecessary). Any notes or information on these puzzles would be appreciated.