From cube-lovers-errors@mc.lcs.mit.edu Mon Aug 17 14:50:07 1998 Return-Path: Received: from sun28.aic.nrl.navy.mil by mc.lcs.mit.edu (8.8.8/mc) with SMTP id OAA05577; Mon, 17 Aug 1998 14:50:07 -0400 (EDT) Precedence: bulk Errors-To: cube-lovers-errors@mc.lcs.mit.edu Mail-from: From cube-lovers-request@life.ai.mit.edu Sun Aug 16 11:40:37 1998 Message-Id: From: Noel Dillabough To: "'cube-lovers@ai.mit.edu'" Subject: New puzzle simulator Date: Sun, 16 Aug 1998 11:32:28 -0400 I wrote up a puzzle simulator called Puzzler, containing the cubes (2x2x2, 3x3x3, 4x4x4, 5x5x5), a pyramid, a sphere, a skewb, and a dodecahedron. While not the same as a physical puzzle, its still pretty fun to use. Its just a beta version, just compiled yesterday, so there are bound to be problems, and features that should/could be implemented. Anyone interested should download the program at http://www.mud.ca/puzzler/puzzler.html, and let me know of any problems, enhancements etc. One of my friends asked me to implement the square 1 in the same program. In order to do so I would have to change a lot of the backend code so I won't do so unless there is enough interest. -Noel P.S. I forgot, the program is for win95, win98 and winNT.