From cube-lovers-errors@mc.lcs.mit.edu Tue Aug 5 11:42:18 1997 Return-Path: Received: from sun30.aic.nrl.navy.mil by mc.lcs.mit.edu (8.8.1/mc) with SMTP id LAA23888; Tue, 5 Aug 1997 11:42:17 -0400 (EDT) Precedence: bulk Errors-To: cube-lovers-errors@mc.lcs.mit.edu Mail-from: From Goyra@iol.ie Tue Aug 5 06:34:57 1997 Message-Id: From: "David Byrden" To: Cube-Lovers@ai.mit.edu Subject: Re: Megaminx a.k.a. Supernova Date: Tue, 5 Aug 1997 11:30:44 +0100 > From: Mark Longridge > Has anyone ever written a simulation of the Megaminx for the PC? Mark: There is a virtual Megaminx at my Rubik Gallery http://www.iol.ie/~goyra/Rubik.html It's not written for the PC: it's in Java, so it works on alll the major kinds of computer. In fact, you don't need to download or install anything, just use a Java browser and you can play with the puzzles immediately. Control is via the mouse. The puzzles are not self-solving but if anyone wants to write a solver and make use of my graphical representation of the puzzles, get in touch. > I am particularly interested in processes for the 10-spot and > 12-spot. What exactly are these, I may want to put them in the Gallery. David [ Moderator's note: Sorry for those of you who get this Cube-Lovers message twice. I accidentally sent a version with mangled headers, which several mailer daemons refused to process. -- Dan]