From cube-lovers-errors@mc.lcs.mit.edu Mon Aug 4 21:26:36 1997 Return-Path: Received: from sun30.aic.nrl.navy.mil by mc.lcs.mit.edu (8.8.1/mc) with SMTP id VAA20319; Mon, 4 Aug 1997 21:26:36 -0400 (EDT) Precedence: bulk Errors-To: cube-lovers-errors@mc.lcs.mit.edu Mail-from: From cubeman@idirect.com Mon Aug 4 20:14:53 1997 Message-Id: <33E6709C.4277@idirect.com> Date: Mon, 04 Aug 1997 20:15:25 -0400 From: Mark Longridge To: cube lovers Subject: Megaminx a.k.a. Supernova Has anyone ever written a simulation of the Megaminx for the PC? I'm thinking about Megaminx moves and I'm on the verge of writing a simulation from scratch (starting with my file for GAP), to help myself to compose sequences for patterns. I am particularly interested in processes for the 10-spot and 12-spot. Ultimately I should write one, something with coarse face movement, algebraic move entries like ( F+ B- )^12 with whole megaminx rotations. This is interesting to me as it lies outside of recorded cube literature. Mark Web Page At: http://web.idirect.com/~cubeman I've also managed to compile Mike Reid's ANSI C cube solver for MS DOS using DJGPP. It makes good use of DPMI.