From cube-lovers-errors@oolong.camellia.org Thu Jun 26 16:55:53 1997 Return-Path: cube-lovers-errors@oolong.camellia.org Received: from oolong.camellia.org (localhost [127.0.0.1]) by oolong.camellia.org (8.6.12/8.6.12) with SMTP id QAA06984; Thu, 26 Jun 1997 16:55:52 -0400 Precedence: bulk Errors-To: cube-lovers-errors@oolong.camellia.org Date: Thu, 26 Jun 1997 13:53:47 -0700 From: "Jason K. Werner" Message-Id: <9706261353.ZM3850@neuhelp.corp.sgi.com> In-Reply-To: Nicholas Bodley "Hidden cubies; Spaceball" (Jun 26, 7:44) References: Reply-to: "Jason K. Werner" X-Mailer: Z-Mail-SGI (3.2S.2 10apr95 MediaMail) To: Nicholas Bodley , cube-lovers@ai.mit.edu Subject: Re: Hidden cubies; Spaceball Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii On Jun 26, 7:44, Nicholas Bodley wrote: > Subject: Hidden cubies; Spaceball > On another topic, it seems to me that an ideal device for controlling a > computer-simulated Cube (or other similar puzzle) would be the Spaceball, > a ball that you can grip. It senses torque around all three mutually- > orthogonal axes, as well as "translational" force along those axes. It's > not a consumer item; not sure it's still being made. I'm reasonably sure > of the tradename. It was/is used with workstations. "Spaceball" sounds > much like the name of a puzzle. In case anyone is interested: http://www.spacetec.com/ http://www.spaceorb.com/ -Jason -- Jason K. Werner Email: mrhip@sgi.com Systems Administrator Phone: 415-933-6397 USFO I/S Technical Services Fax: 415-932-6397 Silicon Graphics, Inc. Pager: 415-317-4084, mrhip_p@sgi.com "Winning is a habit"-Vince Lombardi;"These go to eleven"-Nigel Tufnel