From cube-lovers-errors@oolong.camellia.org Tue Jun 3 14:52:20 1997 Return-Path: cube-lovers-errors@oolong.camellia.org Received: from oolong.camellia.org (localhost [127.0.0.1]) by oolong.camellia.org (8.6.12/8.6.12) with SMTP id OAA01654; Tue, 3 Jun 1997 14:52:19 -0400 Precedence: bulk Errors-To: cube-lovers-errors@oolong.camellia.org Message-ID: <3393C67E.70F8@ibm.net> Date: Tue, 03 Jun 1997 00:23:43 -0700 From: Jin "Time Traveler" Kim Organization: The Fourth Dimension X-Mailer: Mozilla 3.01Gold (Win95; I) MIME-Version: 1.0 To: cube-lovers@ai.mit.edu Subject: Re: References: <19970602.222516.3174.1.shaggy34@juno.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Josh D Weaver wrote: > > How do you solve the cube? I solve it by layers. How are some other > ways to solve it? And what does "" this mean? > > Josh Corners first, middle edges interconnecting edges, and finally centers. that is read as Up turn, Down turn, Left turn twice, Front turn twice, Back turn twice. It's standard notation referring to the faces of a cube, assuming you're using one face as a reference point. The notation typically uses 90 degree clockwise turns. -- Jin "Time Traveler" Kim chrono@ibm.net VGL Costa Mesa