From reid@math.berkeley.edu Mon May 18 09:02:04 1992 Return-Path: Received: from math.berkeley.edu by life.ai.mit.edu (4.1/AI-4.10) id AA29031; Mon, 18 May 92 09:02:04 EDT Received: from jacobi.berkeley.edu.berkeley.edu by math.berkeley.edu (4.1/1.33(math)) id AA10968; Mon, 18 May 92 06:02:02 PDT Date: Mon, 18 May 92 06:02:02 PDT From: reid@math.berkeley.edu (michael reid) Message-Id: <9205181302.AA10968@math.berkeley.edu> To: cube-lovers@ai.mit.edu Subject: kociemba's algorithm after a long struggle, it appears that i finally have kociemba's algorithm working properly, with the improvement that dik mentioned. the first pattern i tested was "anaconda" (bandelow's terminology), which dik called "walker's worm" (singmaster's terminology?). (i think that's the same pattern.) within 10 minutes, most of which was initializing tables, the program produced the following 14 quarter turn maneuver, which is better (in the quarter turn metric) than the two maneuvers bandelow gives in his book. here it is: anaconda: (14 qt) B1 R1 D3 R3 F1 B3 D1 F3 U1 D3 L1 F1 L3 U3. more results as they come in. my program isn't quite finished yet; hopefully i won't screw it up attempting to improve it. mike