Date: 6 AUG 1980 0939-EDT From: JURGEN at MIT-MC (Jon David Callas) Subject: Random Notes on Cubism To: CUBE-LOVERS at MIT-MC CC: JURGEN at MIT-MC I am beginning to feel competant enough to jump into the fray, so ... 1) language: I guess that RLUDFB has become the de facto lg. for cubing. (by the way, how IS 'RLUDFB' pronounced?) Is this to include the IJK rotations that ACW described on 7-19? They are very handy, but I know that there is a desire tokeep the lq. brief. Also what (if anything is being done with the center slices that Bernie used while describing the higher crosses? Given RLUDFB+IJK notation, they are easy algorithms (subroutines?) that can be described as: FPC {floor-parallel center} := udK BPC {body-|| center} := fbI BSC {body-slicing center} := rlJ without IJK, they're much more complex. Perhaps this is a case for using RLUDFB & IJK. 2) I have been playing a little with the group of rotations, twists and so forth. I thought that it mighht be very wieldy until I remembered that Don Woods has given us a transform with period 1260. (Is it just my imagination or is 1260 important? it seems like a familiar number) This means (by la Grange's thm ) that the order of this group is some integral multiple of 1260 (ugh!) That eliminates hand-enumerating (at least by me) it. How much does anyone else know about this, and are thre any interesting subgroups? It also seems that this thing might be related in some way to the dihedral gps. but I'm not sure. 3)Somewhat connected with (2) above, it would be nice if we compiled "Famous Transforms I Have Known" or something to that effect. Not only would it help in finding my desired sbgp, but it would help keep some of the folklore out of cubing (while there is nothing wrong with folklore, there are problems when falsities (especially VERY inobvious ones) creep into the body of lore. Folklore also does tend to cause duplication of effort and that most of us have probably been wasting time re-inventing the Pons Ansinorum (which, by the way, IS 'rrllffbbuudd', isn't it?) Since I'm suggesting this nonesense, I guess it's only fair to volunteer to do this compendium (unless someone else is dying to). 4) Would it be possible to modify :cube to work on a printing tty? I really don't care if it produces large volumes of paper. I am avoiding implementing my own form of a Cube program on my APPLE ][ (see my notes above on duplication of effort), if I can get away with using :cube, but at least the Apple display will be pretty. 5) There MUST be a better way to check for an impossible cube than solving for it. While there is no shame in solving a bad cube, there IS a little embarassment, and there certainly is no honor in it , either. Besides, the anti-intuitionist part of me finds solving-as-proof distasteful. 6) Has any one taken 'Rubik's Cube ' apart? I have tried prying the edge cubie as mentioned, and all I did is hurt my thumb. I'm afriad to use any sort of tool, lest I break the little beast. 7) Can we get a Cubing Bibliography, including Singmaster's articles, and the Games & Puzzles article and anything else anyone finds? (ONce again, since I suggested it, I'll do it if need be.) 8) Are Singmaster's 'orbits' REAL permutation-group type orbits, or just equivalence classes? I'm confused by his choice of words. -happy cubing, Jurgen@mc